{"id":3295,"date":"2020-07-16T15:28:47","date_gmt":"2020-07-16T15:28:47","guid":{"rendered":"http:\/\/arqing.fun\/?p=3295"},"modified":"2026-03-19T21:26:59","modified_gmt":"2026-03-19T21:26:59","slug":"max-payne-2-the-fall-of-max-payne","status":"publish","type":"post","link":"https:\/\/arqing.fun\/index.php\/2020\/07\/16\/max-payne-2-the-fall-of-max-payne\/","title":{"rendered":"Max Payne 2: The Fall of Max Payne"},"content":{"rendered":"\n<p align=\"justify\" p=\"\" style=\"color:#ffffff\" class=\"has-text-color has-normal-font-size\">Max Payne fue desarrollado por Remedy Entertainment para Microsoft en el 2001 y es de los primeros juegos que me gener\u00f3 un compromiso real como gamer. Jugaba d\u00eda y noche para completar el juego con el \u00fanico objetivo de volver a empezar en la siguiente dificultad. \nConsidero que es de mis juegos de culto y lo ser\u00e1 siempre. \nEn mi caso fue el primer videojuego de gr\u00e1ficos avanzados, de jugabilidad casi realista en su totalidad y que lleg\u00f3 a m\u00ed en formato para PC en el caso de la primera entrega. Cuando llega a m\u00ed la consola Xbox tambi\u00e9n viene con ella Max Payne 2: The fall of Max Payne, desarrollado para la consola por Rockstar en el 2003 y mi emoci\u00f3n por retomar la secuela de uno de mis juegos favoritos fue absoluta. <\/p>\n\n\n\n<!--more-->\n\n\n\n<p align=\"justify\" p=\"\" style=\"color:#ffffff\" class=\"has-text-color has-normal-font-size\">Debo reconocer que la historia que plantea esta segunda entrega no fue tan contundente como en su primera entrega y las escenas de suspenso y en algunos casos quiz\u00e1s un poco de terror, tuvieron menor impacto, sin embargo, la jugabilidad, el catalogo de armas, los gr\u00e1ficos, la narraci\u00f3n de la historia tipo comic y \u201cla matrix\u201d como le nombr\u00e1bamos en aquel entonces a ese movimiento en c\u00e1mara lenta y que nos permit\u00eda ejecutar ataque con precisi\u00f3n, son igual de excelentes.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"480\" src=\"http:\/\/arqing.fun\/wp-content\/uploads\/2020\/07\/Max-Payne-1.jpeg\" alt=\"Max Payne 2: The Fall of Max Payne\" class=\"wp-image-3300\" style=\"width:490px;height:360px\" srcset=\"https:\/\/arqing.fun\/wp-content\/uploads\/2020\/07\/Max-Payne-1.jpeg 640w, https:\/\/arqing.fun\/wp-content\/uploads\/2020\/07\/Max-Payne-1-600x450.jpeg 600w, https:\/\/arqing.fun\/wp-content\/uploads\/2020\/07\/Max-Payne-1-300x225.jpeg 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure><\/div>\n\n\n<p align=\"justify\" p=\"\" style=\"color:#ffffff\" class=\"has-text-color has-normal-font-size\">Recomiendo 100% este juego, es un TPS (Third person shooter = Disparos en tercera persona) que nos entrega un cat\u00e1logo de armas excelente y para todos los gustos, los escenarios y el desarrollo de la historia nos va a mantener completamente inmersos en su jugabilidad y duraci\u00f3n.<\/p>\n\n\n\n<p align=\"justify\" p=\"\" style=\"color:#ffffff\" class=\"has-text-color has-normal-font-size\">Si quieres m\u00e1s recomendaciones de videojuegos te recomendamos leer<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-wp-embed is-provider-arqing-fun wp-block-embed-arqing-fun\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"wp-embedded-content\" data-secret=\"UDRjW8PP6R\"><a href=\"https:\/\/arqing.fun\/index.php\/2020\/08\/06\/franquicias-de-videojuegos-racing-mas-importantes\/\">Franquicias de videojuegos racing m\u00e1s importantes<\/a><\/blockquote><iframe loading=\"lazy\" class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; visibility: hidden;\" title=\"&#8220;Franquicias de videojuegos racing m\u00e1s importantes&#8221; &#8212; Arqing Fun\" src=\"https:\/\/arqing.fun\/index.php\/2020\/08\/06\/franquicias-de-videojuegos-racing-mas-importantes\/embed\/#?secret=OZdk3lBtYh#?secret=UDRjW8PP6R\" data-secret=\"UDRjW8PP6R\" width=\"500\" height=\"282\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\"><a href=\"https:\/\/arqing.fun\/index.php\/2020\/08\/06\/franquicias-de-videojuegos-racing-mas-importantes\/\">https:\/\/arqing.fun\/index.php\/2020\/08\/06\/franquicias-de-videojuegos-racing-mas-importantes\/<\/a><\/figcaption><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">Arqing.fun<\/h4>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Max Payne fue desarrollado por Remedy Entertainment para Microsoft en el 2001 y es de los primeros juegos que me gener\u00f3 un compromiso real como gamer. Jugaba d\u00eda y noche para completar el juego con el \u00fanico objetivo de volver a empezar en la siguiente dificultad. Considero que es de mis juegos de culto y [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":3301,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[157],"tags":[328,176],"class_list":["post-3295","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-cultura-geek","tag-maxpayne","tag-xbox"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Max Payne 2: The Fall of Max Payne - Arqing Fun<\/title>\n<meta name=\"description\" content=\"Max Payne 2: The Fall of Max Payne. Un juego de culto que todos los amantes de los juegos de shooter deber\u00edan jugar.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arqing.fun\/index.php\/2020\/07\/16\/max-payne-2-the-fall-of-max-payne\/\" \/>\n<meta property=\"og:locale\" content=\"es_ES\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Max Payne 2: The Fall of Max Payne - Arqing Fun\" \/>\n<meta property=\"og:description\" content=\"Max Payne 2: The Fall of Max Payne. 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